Some events on this site:
2008-06-13
I noticed today NetHack would not start because of a stale lock file.
I have no idea how this happened, although the system log files showed
more SELinux weirdness tied to dgamelaunch than usual. Possibly someone
looking to crack the server managed to crash a process or something.
(Don't bother - it's in a chroot jail with nothing but NetHack in there)
Anyway, problem is fixed. There was crashed game also on the server
belonging to Qhuesten. The level 0 file was missing (really weird) so
recover would not piece together a save file. Fortunately this file
hadn't changed in a while so it was recovered from my backups. Recover
then went well and it seems fine now when I tested the savegame.
Sorry for the downtime.
2008-05-06
|.!....
|.!u+..
+.).)..
If I were a NetHack monster, I would
be a
unicorn. Most people are only
after one thing - I try to maintain a
quiet and respectful distance until I
feel sure that I can trust someone.
Which NetHack Monster Are You?
2008-02-25
Telia was faster than expected, and did what was supposed to be the
permanent fix a couple of days ago. Since I was not at home when the
temporary line was disconnected, this caused some unexpected downtime
for a couple of days. Sorry about that.
The "fix" did not work so well, and the temporary line was removed
as mentioned. A call to the service technician, who was very friendly,
resulted in him promising to put back the temporary line today, and
then later dig the place up and put a brand new cable through the ground,
so things are looking pretty good :)
2008-02-14
Added some basic packet shaping to decrease latency. My tests so far
show this helps a LOT when the line is used for other things. This
became more needed now that the connection is a bit slower but should
actually have been done a long time ago. It's still not perfect always
but there is a big difference. I will continue fine tuning.
2008-02-13
As expected, the downtime was longer than expected. (Hmmm...)
Basically it could have been back up sooner, but since there
were constant DSL disconnects I preferred to wait 'til the
connection was stable. I am now running on a temporary line,
running over my lawn :P There will be some (short) downtime
when the permanent new cable is installed, but that could be
weeks or months so consider it stable for now *knocks on wood*.
The old line was in very bad shape and basically unusable, this
is what caused the delay. Sorry about that.
2008-01-21
Nostalgia will go down 2008-01-25 because I am moving. My new ISP has
promised I will have connectivity on 2008-01-29, but seeing the state
the cables are in the house where I'm moving, I'm sceptical. :P
Hopefully Nostalgia will only be down a few days, but could possibly
be gone for weeks. It WILL be back however.
2007-06-13
I finally got around to rewriting the html score board script from scratch.
I took a slightly different approach to the parsing and now it works
perfectly. *knocks on wood*
2007-05-09
Due to major hardware failure Nostalgia has been down for a while.
Fear not however, since all data was salvaged. Nostalgia is now back
on new hardware that will hopefully last a few more years :)
I've tried not to miss anything, but should you discover anything not
working properly, please send me a mail. The address can be found in
the telnet session. (Die, spambots!)
(I might have to take the server down briefly at some point, should
there be the need for some tweaking, but should be really quick fixes)
2006-10-09
Late last night there was a major power outage in Gothenburg. Nostalgia
went down of course (sorry, no UPS in my closet :P ). All active games
are now recovered.
2006-07-06
Nostalgia has been down a few days from what I understand. Unfortunately
I have been in the hospital for a week due to a really bad infection
(I'm fine again now though) so there was no way for me to fix things.
Sorry about this!
2006-05-30
Sorry for the lack of updates lately. Server seems to be working good however,
and I check every now and then for a new NetHack version, to make sure Nostalgia
at the very least has the latest version of the game up and running!
ttyrecs older than 90 days are now automatically gziped to save space.
I have also met a fantastic Finnish girl :-)) *happy* (Hi Meri!)
2006-01-29
First changes in 2006 :) Zan wrote to me with a few suggestions about the site.
The following has been fixed:
- Hyperlinks were broken for .ttyrec files if using IE (surprise..)
- Added link to win32 termrec in the ttyrecs index
- Updated the main page reflecting that I actually have ascended these days :)
- A few new links in the Links section
Thanks for the input!
2005-12-09
Server is back up after what seems to be some kind of glitch in the NIC and/or
it's driver. Since I was out of town when the problem arised the downtime was a
little longer than it would have been otherwise. :-( Sorry for any inconvenience.
2005-06-26
On a personal note, I ascended for the first time ever today, after about 10 years
of playing :-)
2005-06-19
History was written on Nostalgia as Zan, a Monk, made the first Ascension on the server.
Congratulations Zander!
Another bug in the HTML score board generation was found and fixed.
2005-05-31
Fixed a bug in the HTML score board generation.
2005-05-29
Scoring system tweaked. It now takes at least 500 points to make it to the hiscore
list. On the other hand, the list now holds up to 1000 entries. Also, there is no
limit on the number of entries per player/race/etc.
A recompile was needed for this. However, all savegames and bones are compatible.
2005-05-16
Changed the way the html files are generated. Hopefully this will prevent the
blank pages sometimes experienced.
This changelog was created.
2005-04-19
Added the dump patch. Memory files of all characters are now saved (see the "Dumps"
link). They are overwritten when the same player finishes another game.
2005-04-13
nostalgia.suroot.com went online.